AR/VR in Daily Life
Augmented and Virtual Reality are no longer limited to gamers and tech geeks. AR apps help technicians fix machinery, surgeons train on virtual models, and tourists explore ancient ruins from their couch.
According to Statista, AR/VR revenue is projected to exceed $50 billion in 2025, driven by education, healthcare, and enterprise use cases. Apple Vision Pro and Meta Quest are leading devices in the space.
In classrooms, VR is being used to simulate historical events. In retail, AR lets customers try on clothes or visualize furniture before buying. We're witnessing the dawn of the spatial internet.